build 1000 - almost alpha build


I have fixed many of the issues in the WebGL build, so all the features I have implemented are now playable.

Dev:

    • The food item now has a new visual
    • Initialize methods are added to enemy spawning scripts. Enemies now will have special properties depending on their type.
    • Initialize enemy function now has a simple algorithm to increase skills randomly depending on the spawned enemy's level
    • A new zoom level has been added for the camera
    • New damage pop-up animations
    • New warning panel with animations added
    • A new warning sound has been added
    • New UI to show level and current health for characters

Fixes:

    • Fixed an issue with food spawn (foodspawn function called twice)
    • Fixed XP bar not being set correctly
    • Fixed the character screen ui not updating issue
    • Fixed character screen, the current XP is not updating issue

New pop-up animations and level UI:

Files

NoCuts_1000.zip Play in browser
8 days ago

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