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Devlog
build 1300 - New environment
August 27, 2025
by
Kai_Ren
Added level-up sounds/alerts Added a dodge mechanism Complete overhaul of the environment Fixes: Fixed friendlies not healing Fixed the enemy level not increasing with the game level issue Removed the...
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build 1200 - Alpha
August 13, 2025
by
Kai_Ren
Finally, the alpha is complete. From this point forward, I will include more content in the game with the following builds. Changes: Changed the food income mechanic. Food will be collected from human...
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build 1100 - almost alpha volume 2
August 08, 2025
by
Kai_Ren
A main menu is created Music was added to the main menu Fade in and out animations added to the main menu New tutorial panel New help screen - F1 The first friendly warrior was created, and it will fo...
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build 1000 - almost alpha build
August 02, 2025
by
Kai_Ren
I have fixed many of the issues in the WebGL build, so all the features I have implemented are now playable. Dev: The food item now has a new visual Initialize methods are added to enemy spawning scri...
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build 0900 - Combat fixed
August 01, 2025
by
Kai_Ren
Warning panel added Player XP and base reputation bars added Eating sound added for strays Damage pop-ups added. The damage system has been overhauled. The new system randomly damages between min and...
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build 0800
July 31, 2025
by
Kai_Ren
The camera now follows the player Chaser cat added Fixed issues in the enemy script Removed out-of-sight mechanic Spawn points are separated for enemies and friendlies The spawn logic changed Now, eit...
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build 0700
July 31, 2025
by
Kai_Ren
Character upgrade panel completed Fixed some issues with the enemy script Base now heals friendlies and hurts enemies in range Base upgrade and char upgrade panels completed New char upgrade panel: Ne...
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build 0600 - new update
July 29, 2025
by
Kai_Ren
Camera zoom in and out implemented New tiles added for more contrast A new level has been designed for a bigger map The stats screen that pops up at the end of the day Increased raider cat fighting ch...
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build 0500 - Day-prep cycle
July 26, 2025
by
Kai_Ren
Added raiders that patrol food (stray cats run away when they see raiders) Added new spawn mechanics for raider and stray cats A random number of raiders will spawn within a random interval Raiders wi...
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build 0450 - New food spawning mechanics
July 25, 2025
by
Kai_Ren
Added stats for the player and enemy (will increase as the game progresses) Added a hurt animation Added a dodge mechanic Added food spawn Added stray cats eating food mechanics Stray Cats finishing f...
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build 0300 - Completely changed the game loop
July 24, 2025
by
Kai_Ren
The SOs do not work properly on WebGL builds, so I completely changed the game loop. From now on, there will only be one scene. Fixed the next day, not progressing issue - completely overhaul the game...
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build 0200 - Added character animations and change the game concept
July 22, 2025
by
Kai_Ren
New characters added. Idle, run, and attack animations added. Art by: https://xzany.itch.io/cat-2d-pixel-art...
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